Hexes is a mobile game I made with two others students. The game was made in 5 weeks in the Unity engine. The game consists of controlling a ball using a cellphone's accelerometer and trying to maneuver  it over a course made of hexagonal tiles.

I was in charge of the UI and I worked on the game design and the level design. I also did the sound design.
The game has 3 modes:
Build lets the player create a custom race choosing from a variety of tiles he can rotate and place. Once finished, the course can be uploaded to the server for everyone else to play.​
Play lets the player choose a race made by any other player and try to beat the best time.​
Arcade lets the player test his skill by making him maneuver over randomly generated tile that appear one after the other until the player finally falls of the platform. ​
Hexes
Published:

Hexes

Published: